THE DAILY DISPATCHEST. MMXXVI
DAY 1 Β· β€”OFFICIAL EDITIONWORLDWIDE

A single vault is printed each day for the entire world. You get one official run. Assemble a crew, crack the locks, bank the biggest take you can.

Case File Β· The JobFORM V‑1
1Stage crew cards in the lock. Your loot is their values added up; matching crew build a bigger multiplier β€” Γ—2 β†’ Γ—4 β†’ Γ—8 β†’ Γ—15.
2Read the receipt (loot Γ— multiplier) before you commit. Off-crew cards add loot but not the multiplier.
3Beat each lock's target before your plays run out. Spend loot at The Fence on gadgets that stack.
One Official Run Β· Per UTC Day
5–10 minutes Β· no login Β· same vault for everyone
Case File Β· AboutREF V‑2

What is Vaulture?

Vaulture is a free daily heist card puzzle you play right in your browser β€” no app, no download, and no sign‑up required. Every UTC day a single vault is printed for the entire world: the same crew cards, the same locks, and the same odds for every player. You get one official run to crack it, so the take you bank is directly comparable to everyone else's that day.

How do you play?

You assemble a crew of specialist cards and stage them into each lock. Your loot is the value of the cards you play, and matching crew build a rising multiplier β€” Γ—2 β†’ Γ—4 β†’ Γ—8 β†’ Γ—15 β€” so a well‑matched team banks far more than a scattered one. Read the receipt (loot Γ— multiplier) before you commit, beat each lock's target before your plays run out, and spend your takings at The Fence on gadgets that stack into bigger scores.

Why only one run a day?

Because a shared puzzle and a single official attempt keep the leaderboard honest β€” everyone solves the identical heist, so the rankings reward skill and nerve instead of luck or grinding. When you file your run, Vaulture builds a clean, spoiler‑free result you can share without giving away the day's solution.

A full heist takes about five to ten minutes β€” a quick daily ritual for fans of deduction games, deckbuilders, and high‑score puzzles. Come back tomorrow for a brand‑new vault, a fresh crew, and another shot at the biggest take on the board.

Day 1 Β· Lock 1/5
The Corner Store
Bank0
Current Haul Target $50
$0
4plays left
Need $50 more
The Crew Β· Field Key
Your Kit
Pick a crew card, then drop it into a slot.
Matching crew chain into bigger multipliers.
Stage crew in the slots to plan your play
0
0/5 staged Burns left 3

Between Locks Β· No ReceiptsThe Fence

0
Your Kit Β· tap a gadget for details
On Offer
Your Vaulture run result card
Today's official run is filed. The next vault is printed in
β€”